Optimal Supports for Turn 1 Damage
Work in progress. Currently assumes all supports are +5 with all relevant potentials unlocked.
If you're setting up for winning in a single turn, these combinations of supports will net you the most damage. This is not intended for use with Fiend Hunt, Guild Raid, or other multi-turn content.
| Supports | Modifiers | SP | Damage | ||||||
|---|---|---|---|---|---|---|---|---|---|
| ATK | Crit DMG | Prop. DMG | DMG Amp. | Chain Count | Chain Bonus | Crit Rate | |||